While you’re still getting to grips with Destiny’s latest expansion, Rise of Iron, it appears that the sequel to the sci-fi shared world shooter will be coming to the PC among other platforms.
The news comes via Kotaku reporter Jason Schreier who had this to say on popular gaming forum NeoGAF:
“I have also heard that D2 [Destiny 2] is coming to PC and that Vicarious Visions is working on it. Don't know about raid matchmaking (that'd be dumb imo [in my opinion] unless they finally make matchmaking an option rather than a setting).
I expect D2 to feel more like a new game than a continuation of D1. What I heard is that the reason it was rebooted earlier this year (and is now helmed by GAF poster Luke Smith) is because the original version felt too much like an expansion. I'm expecting them to change everything. I don't think Bungie has decided yet what you'll be able to bring over from year 1 or what you'll get as a reward for being a long-term player. But I expect a fresh start.”
Vicarious Visions is a studio owned by Destiny publisher Activision responsible for ports of games like Skylanders and is also working on the Crash Bandicoot remaster announced by Sony at E3 2016.
Schreier has a solid track record, what with being correct on No Man’s Sky’s delay and Ubisoft not releasing a new Assassin’s Creed game this year. With Destiny: Rise of Iron forsaking PS3 and Xbox 360 owners, it would make sense to see a sequel on the PS4 and Xbox One, along with supporting a PC release to reach a wider audience.
The news comes via Kotaku reporter Jason Schreier who had this to say on popular gaming forum NeoGAF:
“I have also heard that D2 [Destiny 2] is coming to PC and that Vicarious Visions is working on it. Don't know about raid matchmaking (that'd be dumb imo [in my opinion] unless they finally make matchmaking an option rather than a setting).
I expect D2 to feel more like a new game than a continuation of D1. What I heard is that the reason it was rebooted earlier this year (and is now helmed by GAF poster Luke Smith) is because the original version felt too much like an expansion. I'm expecting them to change everything. I don't think Bungie has decided yet what you'll be able to bring over from year 1 or what you'll get as a reward for being a long-term player. But I expect a fresh start.”
Vicarious Visions is a studio owned by Destiny publisher Activision responsible for ports of games like Skylanders and is also working on the Crash Bandicoot remaster announced by Sony at E3 2016.
Schreier has a solid track record, what with being correct on No Man’s Sky’s delay and Ubisoft not releasing a new Assassin’s Creed game this year. With Destiny: Rise of Iron forsaking PS3 and Xbox 360 owners, it would make sense to see a sequel on the PS4 and Xbox One, along with supporting a PC release to reach a wider audience.
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